Journey to a new Kingdom, battling to collect Miles along the way.
During Journey Event week, create a team that is based around the chosen element and troop type for the week.
On the Journey Event Overview screen you can see:
- The current Kingdom
- Your progress
- Miles travelled
- How many Sigils you have
- The Journey Restrictions, being Troop Type and Element.
Journey Battles
Each battle costs Journey Sigils to play, or you can spend extra Sigils to gain a bonus to your allied troops. Extra Sigils can be purchased from within the Event Shop
On the Journey map, you are given two options, one battle at a lower level and another at a higher. With each giving Journey Miles as the reward. Selecting the path that is a higher level, will cause future encounters to increase in difficulty faster.
After you have completed four battles, the path will split into 3 battle options. Two of the standard battles and one Boss battle. Which rewards more Miles but is also more difficult, as it will always contain a Mythic troop (at base rarity). The frame around the Boss battle is also different from a standard Journey battle.
Some battles will give bonus rewards, such as resources (Gold, Souls or Glory) or Skill Points (Attack, Life, Armor or Magic) that will apply to future battles within the Journey event.
In the example below, completing one of these battles could successfully reward either up to 25 Miles and an increase to your Armor, or up to 40 Miles and Glory.
The icon in the middle gives you an indication of the troop type you will face against within that battle.
Your total Skill Points are displayed on the left side of the Journey map.
Journey Miles
As mentioned, on the Journey track you are given two options, one battle at a lower level and one at a higher level. With the higher level battle rewarding more Journey Miles.
Collecting Journey Miles unlocks the rewards that are apart of the Rewards tab for the event, as well as go towards your Guild leaderboard and the Global leaderboard.
Further rewards being given to those placing the highest on the Global leaderboard.
Journey Mile Scoring
Each path shows you the maximum miles you may earn as well as the level and type of enemies. You may lose some miles under certain conditions:
- Lose 2 miles for each empty allied troop slot at the end of battle.
- For example: If the troop in the first slot of your team is destroyed and the slot is empty at the end of the battle, then you will lose 2 miles from your total. But if that troop is destroyed and then another is summoned in it's place and survives the battle, then you will not lose the miles.
- For example: If the troop in the first slot of your team is destroyed and the slot is empty at the end of the battle, then you will lose 2 miles from your total. But if that troop is destroyed and then another is summoned in it's place and survives the battle, then you will not lose the miles.
- Lose 1 mile for each turn past 10 that it takes to win the battle. With up to a maximum of 10 miles lost.
- For example: If you take 11-20 turns to defeat your enemy then you will lose 1-10 miles for the extra turns taken. But if you take over 21+ turns, then you will only lose the maximum -10 miles.
A "turn" is all action completed in your move and then your enemies move, before you take your move again.
- If you lose a battle, you will be awarded 1 mile for each enemy killed, up to a maximum of 5 miles.
- For example: If you defeat an enemy troop and another is summoned in it's place repeatedly, then you will receive a maximum of +5 miles.
You cannot lose more than -10 miles for battles won, or -5 miles for battles lost.
This means that for example, if you were to take 21+ turns to successfully complete a battle (-10 miles) and also lose 2 of your troops (-4 miles), you would not be deducted -14 miles for both of these, but the maximum of -10 miles lost instead.
Journey Event Troops
A new Journey troop will be released at the start of every Journey event. Journey troops have special traits which gives you a bonus multiplier to your Miles earned from battles. You can purchase Journey Troops in the Event Shop using Gems.
Note; Only one Pathfinder trait applies per battle. This is applied after any Mile deductions.
For example; When completing a 30 Mile battle with a Mythic Pathfinder troop (x3 Miles) on your team and you win but you have taken 10 extra turns (-10 miles) you would be awarded a total 60 miles.
30 base miles from the battle - 10 from extra turns taken = 20 miles x 3 for Pathfinder trait = Final total of 60 miles for the successful battle
Menu overview
Journey Shop
In the Journey Shop you can use Gems to purchase special Journey packs which will help in your battles to collect Journey Miles. Items they can contain include:
- Souls to level up your new Troops
- Gold
- Sigils
- Event Troops
- Kingdom Troops
- Special Journey Event Troops
- Traitstones to upgrade your Journey Troop
- Diamonds
- Potions
Each Shop Tier must be purchased in order, however Stage VII (6) of the Journey shop can be purchased as many times as you want.
Guild Tab
The Guild tab shows how every member of your Guild is doing in the event. The Guild Roster here is sorted by the highest miles collected.
Leaderboard
The Leaderboard shows the 100 players globally for your Platform who have the highest Milles collected. The players in the Top 100 will earn extra rewards when the event is over. You can also see how you compare with the rest of the community here.
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